Portal 2
These are my PORTAL 2 custom maps, the first (#1) one is pre-SDK. The maps are pretty big, the challenges are just medium, I had to teach (introduce) some trick since they were not needed in single player. They are fun, no hard flings or aerial parts. Pls report missing/misplaced textures, bad lights, errors/bugs/exploits, or any fun idea that I can include in my future maps... if the idea is good, I 'll implement it.

DaMaGepy's Portal2 map #4: Cube Training

 - WORKSHOP, DOWNLOAD (.vmf source included) (10.2MB, 2013.03.04)
 - Youtube walkthrough video (spoiler)

DaMaGepy's map: No money for testchambers #1

 - WORKSHOP, DOWNLOAD (26.9MB, 2012.08.01)
 - Youtube walkthrough video (spoiler)

DaMaGepy's minimap Timetravel concept (no tests)

 - WORKSHOP, DOWNLOAD (8.3MB, 2011.11.20)
 - Youtube walkthrough video (spoiler)

DaMaGepy's Portal2 map #3: Bot escape

 - WORKSHOP, DOWNLOAD (8.7MB, 2012.01.31)
 - To help mapmakers, here is the .vmf source for hammer (custom skybox/music not included).
 - Youtube walkthrough video (spoiler)

DaMaGepy's Portal2 map #2: Tests for fun

 - WORKSHOP, DOWNLOAD (13MB, 2011.06.05)
 - To help mapmakers, here is the .vmf source for hammer.
 - Youtube walkthrough video (spoiler)

DaMaGepy's Portal2 map #1: Unusual tests

 - WORKSHOP, DOWNLOAD (4.65MB, 2011.05.06)
 - To help mapmakers, here is the .vmf source for hammer.
 - Youtube walkthrough video (spoiler)

Instructions:
  1. Extract the contents of this archive (with directories) to:
      ...Valve/Steam/SteamApps/common/portal 2/portal2/
  2. Ingame enable the console: options / keyboard / allow dev console
      (for me the hotkey (' to bring up console) only works if I hit that hotkey just after I hit single player menu or after I click on the back button)
  3. type to console:
      map mapname



Portal 1
The first map is a training map, so players will learn tricks and some logic that will be needed for my upcoming, much harder maps. To make it easy (but still challenging) I marked the unique spots with X or bulletmarks. There are some (sometimes stupid) hint button on the walls to give even more help :)
Level 1 and 2 are fully completed, atm working on lvl and will also update the developer version, so ppl can find bugs faster and I can fix them before the final release..


Screenshots:
Map 1

Map 2

Map 3


DOWNLOADS
Instructions:
  1. Extract the contents of this archive (with directories) to:
      ...Valve/Steam/SteamApps/<steamid>/portal/portal/
  2. Launch Portal, and select Bonus Maps.
  3. Select "DaMaGepy's maps", and then select the first map.

Finished maps:
 - DaMaGepy's map #1: DOWNLOAD (2007.11.26)
 - DaMaGepy's map #1: Download the .vmf source for Hammer! (I hope it helps mapmakers)
 - DaMaGepy's map #2: DOWNLOAD (2007.12.04)
 - DaMaGepy's map #2: Download the .vmf source for Hammer!
 - Resources used by the maps (they are in the BSP, its only for Hammer): Resources (tex+snd)

Unfinished maps:
 - DaMaGepy's map #3: DOWNLOAD Work In Progress (developer version 2009.07.22)
 - DaMaGepy's map #3: Download the .vmf source for Hammer!

steamid: damagepy

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